Post by Audrey Thatch on Jun 21, 2016 1:26:21 GMT
General:
Full name: Audrey Thatch
Nicknames: Sparrow
Age: 19
Gender: Female
Profession: Mechanic
Background:
Social standing: Poor
Family: A dead father, and a working class mother, she has a large extended family with cousins and sisters and brothers who she doesn't stay connected with, but that stay connected with her mother.
Past: Sparrow wanted to work in the police force when she was younger, she grew up in her mothers mechanical shop while she tinkered on old machinery with her mother her father worked with the cops. She watched the corruption in the slums as she played in the alleyways and the streets but it was only after the trauma of her fathers death while he was serving on duty that she decided law and crime blurred and rules were meant to broken. She's played the part of the good citizen outwardly only for the safety of her mother, and the integrity of the mechanical shop their family runs. Internally she's become wary and defiant towards the government, and she started becoming involved in minor smuggling rings working with simple machinery, and scrap pieces. It's been harder to keep her head down since her ability began manifesting while she works in the shop, and she's become almost reclusive to try to keep her ability from being known. Her mother lost her husband to the tyranny of the government, so she's reluctant to allow her to lose a daughter as well.
Personality:
Passions:
- Story-telling
- Working with her hands
- Astronomy, she loves the stars
Dislikes:
- Tightly packed Crowds
- Self-serving individuals, the vain
- The government
Relationships: //
Fears:
- Losing Independence, becoming trapped
- No longer being useful
- Claustrophobic
Talents:
- Quick-witted, sharp-minded
- Agile and Limber
- Mechanics and Engineering
Weaknesses:
- Impatient, Straight-forward, Blunt
- Lacking in stamina
- Undiplomatic, quick-tempered
Appearance:
Height and build: 152.5 cm, Lean and Toned
Skin: Olive
Hair: Brown
Fashion style and accessories: She usually dresses simply, in dark colors that don't draw as much attention, with short boots and a hooded olive jacket with pockets, she sometimes stores objects in her boots.
Special features: She has callused hands from working in the shop, and scars around her lower back from a machinery accident, she usually dresses so it is covered.
Power: (only for the Evolved)
Brief description: Teleportation
Advantages: It's a useful way to travel, and her agility is improved
Disadvantages: If she were to teleport into a space occupied by another object there would be negative consequences, if emotionally compromised she can't control it, overuse tires her out
Amount of control the character has on a scale from 1 to 10: 6, it requires some focus for her to control at this point, but if she's emotionally compromised (fearful, angry), she will teleport instinctively and at random.
Extra:
- She was usually working
with delivery in the smuggling trade, and spent most of the time running through the alleyways, across rusting fire escapes, and the occasional rooftop. She used to have the guards schedules memorized, and had few encounters but continues to be wary of cops and guards in general, she does not like to have contact with them if necessary.
- The mechanical shop she works in has been managed by her family for generations, shes taken to working the night shift so its less likely for anyone to catch her teleporting, so shes been sleeping days while her mother runs the shop and does most of her business at night. Her family used to be well off, but by the time her mother inherited the shop they were at the poverty line.
Picture
Full name: Audrey Thatch
Nicknames: Sparrow
Age: 19
Gender: Female
Profession: Mechanic
Background:
Social standing: Poor
Family: A dead father, and a working class mother, she has a large extended family with cousins and sisters and brothers who she doesn't stay connected with, but that stay connected with her mother.
Past: Sparrow wanted to work in the police force when she was younger, she grew up in her mothers mechanical shop while she tinkered on old machinery with her mother her father worked with the cops. She watched the corruption in the slums as she played in the alleyways and the streets but it was only after the trauma of her fathers death while he was serving on duty that she decided law and crime blurred and rules were meant to broken. She's played the part of the good citizen outwardly only for the safety of her mother, and the integrity of the mechanical shop their family runs. Internally she's become wary and defiant towards the government, and she started becoming involved in minor smuggling rings working with simple machinery, and scrap pieces. It's been harder to keep her head down since her ability began manifesting while she works in the shop, and she's become almost reclusive to try to keep her ability from being known. Her mother lost her husband to the tyranny of the government, so she's reluctant to allow her to lose a daughter as well.
Personality:
Passions:
- Story-telling
- Working with her hands
- Astronomy, she loves the stars
Dislikes:
- Tightly packed Crowds
- Self-serving individuals, the vain
- The government
Relationships: //
Fears:
- Losing Independence, becoming trapped
- No longer being useful
- Claustrophobic
Talents:
- Quick-witted, sharp-minded
- Agile and Limber
- Mechanics and Engineering
Weaknesses:
- Impatient, Straight-forward, Blunt
- Lacking in stamina
- Undiplomatic, quick-tempered
Appearance:
Height and build: 152.5 cm, Lean and Toned
Skin: Olive
Hair: Brown
Fashion style and accessories: She usually dresses simply, in dark colors that don't draw as much attention, with short boots and a hooded olive jacket with pockets, she sometimes stores objects in her boots.
Special features: She has callused hands from working in the shop, and scars around her lower back from a machinery accident, she usually dresses so it is covered.
Power: (only for the Evolved)
Brief description: Teleportation
Advantages: It's a useful way to travel, and her agility is improved
Disadvantages: If she were to teleport into a space occupied by another object there would be negative consequences, if emotionally compromised she can't control it, overuse tires her out
Amount of control the character has on a scale from 1 to 10: 6, it requires some focus for her to control at this point, but if she's emotionally compromised (fearful, angry), she will teleport instinctively and at random.
Extra:
- She was usually working
with delivery in the smuggling trade, and spent most of the time running through the alleyways, across rusting fire escapes, and the occasional rooftop. She used to have the guards schedules memorized, and had few encounters but continues to be wary of cops and guards in general, she does not like to have contact with them if necessary.
- The mechanical shop she works in has been managed by her family for generations, shes taken to working the night shift so its less likely for anyone to catch her teleporting, so shes been sleeping days while her mother runs the shop and does most of her business at night. Her family used to be well off, but by the time her mother inherited the shop they were at the poverty line.
Picture